nms_Fadinglight_v4f

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Beta 4
  • door glitch
  • missile launcher's laser aim
RhymeOfRime avatar
Member Joined 3y
428 points Ranked 9824th
RhymeOfRime
3y
A catch-up release following fadinglight_v3. New stuffs & adjustments are guaranteed! - Missile system (player control) - Tesla sentry can be re-allocated after first launch - Cannon bombing is more lethal - A telecommunication room - A camera in zone B for player to stalk sexy zombies hanging around there - A few more items added (health kit, ammo) - Ending scene events re-arranged ------------nms_fadinglight_v4f--------- - Telecommunication's door bug fixed - Missile launcher's laser aim Updates for special inventories ===== - Missile system: There will be a ship passing by the island where players are struggling for their survival. Player should enter the telecommunication room(one person allowed in this room), hack the codepad(3749), then press E on the center monitor to control the missile system. Once ship is leaving the island, monitor will automatically be turned off. WORDS FOR MISSILE CONTROLLER: With great power comes great friendly fire! - Tesla sentry: +20 damage/sec; Must be turnoff before re-allocation; 20mins life in total(not counting the time while it's off) Possible bug ======= Do not suicide via console while you are using laser's ironsight / missile system, otherwise your point of view would be bugged. Further bug report would be appreciated! For color correction file, I used pakrat to add raw file to this map and it works in my local game. I still prepared a backup correction file in the folder in case. Ignore it if you don't care about color tone lol.

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Credits

Map creator
RhymeOfRime
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RhymeOfRime avatar
Member Joined 3y
428 points Ranked 9824th

RhymeOfRime
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Details

Version
4

Attributes

Miscellaneous
Players
8
Development State
Beta

Stats

Posts
4
Views
8,467
Downloads
2,431
Date Added
3y
Date Modified
3y
Date Updated
3y

Scores

90 bScore
10 Rating

2 voters

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