Zombie Panic! Source Icon ZPS Map

zpo_frozenheart_vf1

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An objective-snow map localized on a highway, a group of survivors have to move to an abandoned QZ in a restaurant to call for help.

Storyline ================== The end of the winter is coming. After weeks driving on the highway, a group of survivors have to make their final stop because of a military vehicle blocking the road. They must continue to the next building up ahead on foot. However, the place isn't safe as they would expect. Zombies are coming behind the hills, and they must be careful of that gravel, otherwise it's instant death! Search for supplies or gas cans in these cars abandoned on the highway might be a good option. Grab everything that you can and find a radio inside the restaurant. See what you achieve by contacting some help through the radio. These weeks only on the road need be for something at least! Changelog =================== - Added new objective list. - Added new zombie spawns. - Added new restaurent. - Added new highway. - Added new lighting. - Added credits list. - Added new random_ammo locations. - Added new random_firearms locations. - Added new environment. - Added color correction. - Added new skybox. - Added cubemaps. - Added HDR - Removed 'Hotel' area. - Removed 'Docks' area. - Fixed 'item_deliver' issues. Objective List ================== 1. Search for gas cans in these cars. 2. Get inside the restaurant and find the radio. 3. Fill up the generator with the gas cans. 4. Radio for help. 5. Find somekind of a 'map' for the military. 6. Hold up for more information. 7. Grab a box of cans in the kitchen. 8. Move to the roof and wait for the choppa. 9. Blow up the stairs to prevent zombies climb up. 10. Secure the area and escape. Credits & INFO ================== Project started between February & April 2014. No crashes were reported/found during the test days. Thanks to all playtesters that helped me with everything on this concept searching for exploits, bugs, wrong functions and spawns, number of weapons/ammo and etc. Thanks to 'Dr.Vodker' for creating 'view models' and icon texture for 'item_deliver' entities : Gas Cans, Box of Cans and C4. Thanks to 'NEXUS' for additional custom models : garage door, trash can, urinal, road cone, patio umbrella, kitchen table and candy machine. Thanks the guys from BrainBread 2 (JonnyBoy0719 & Firestreak) with the additional help and voice acting for the radio! Map size is: 31,1 mb Custom content size is : 34,6 mb. With a total of 65,7 mb. Have great game! Cheers, _Tabajara._

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Credits

Key Authors
Tabajara 7.7 avatar
Tabajara 7.7 avatar Offline
Member Joined 7y
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Level Designer
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El Moroes
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Modeler Support (Pine Tree Models
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Apocalyptic
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Texturer Support (Snow Texture Pack)
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Texturer Support (Plastic Orange Fencing)
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Texturer Support (Skybox Texture)
Dr.Vodker
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Modeler Support (Additional Models/Icon Texture for 'item_deliver')
JonnyBoy0719
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Texturer Support (Skybox HDR Fix)
Paul 'NEXUS'
Modeler Support (Additional Models)
Isaiah 'Firestreak'
Voice Actor Support (Military Radio)
Playtesters
GravCat
XeroX
KaempeLaeske
Hidden
KernCore
Don't Expect
Cody

Submitter

Tabajara 7.7 avatar
Tabajara 7.7 avatar Out for working
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Tabajara 7.7 avatar
Tabajara 7.7

Creator
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Details

Version
vf1

Stats

Posts
2
Views
3,360
Downloads
647
Date Added
3y
Date Modified
3y

Rating

10/10 by 3 raters

DevNotes

Programs Used: Source SDK & Pakrat.

License

You are NOT ALLOWED to decompile or use any part of this project on your map or other project. You are NOT ALLOWED to use my 'additional models'. Ask the makers to have their permission to use on your project not me.

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