Snowy cliffs, mountain villages, plane crashes, and semi-rigs.
This is a standard DE map with 2 bombsites and 64 spawn points. Each bombsite has at least 3 points of entry. This map was meticulously rebuilt from the ground-up to be very close to the original de_survivor by 3D Mike. Thorough beta testing shows that framerates are well within the acceptable range for serious play, but you can expect this map to be as taxing as de_nuke or de_inferno. This map was created for and is in rotation at the [DoP] High Times servers.
Note that while this map does come with a .NAV file, it is not optimized. Bots are over-rated.
A high priority informant has been shot down by enemy forces in a remote mountainous area. A local private security force has been contracted by the US to be America's first response in bringing the plane crash survivor into custody for interogation. The survivor has locked himself in the cockpit of the plane wreckage.
Counter-Terrorist objective is to secure the immobilized target until the 2nd American team arrives.
Terrorist objective is to execute the target or otherwise prevent his extraction by US forces.
i got a problem some props looks like silver and the plane texture looks like silver on my 8600gt graphics card i enabled it too -dxlevel 81(dx8.0) for more fps but when when on -dxlevel 95(dx9.0+) all look awesome the fog the props and the plane dont silver but fps gain is horrible 80 fps sucksssss but on dx8.0 its 150 but props are shiny.. so ill stick with 8.0 since more fps but enough of this shit this map is awesome! atmosphere,the fog,the plane! inside the plane is awesome really deserve a 10/10 but can you give me IP address for any server hosting this map?? im currently playing with bots... <_<
Amazing atmosphere and the fog makes it increasingly challenging as a sniper which definitely saves the map's gameplay as there's too many good spots to snipe.
Excellent use of detail/props. I like how the impassable areas/blockades feel natural and not randomly slapped in.
It's over all perfectly filled leaving room to move around but not too cramped (I personally suck at areas like this).
I'm also really impressed with how you made that billboard (or what ever it is) with the roof on it (by the truck aka bombsite B/screen 2). Conclusion: 10/10 Perfect remake. The original author would be proud. I demand this on server rotations.