pl_deadwood

Attention Gamer! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending Open Blade points.
  • Post: Give Open Blade your thoughts on this Map.
  • Vote: Help Open Blade win the Monthly Awards.
  • Rate: Give this Map a rating out of 10.
  • Flag: Alert moderators and warn members of a problem with this Map.
  • Watch: Get notified when this Map is updated.
Mascot

Stop Lurking!

Become a Bananite

Already a Bananite? Login

Single stage payload

Pl_deadwood is a single stage payload map with 3 checkpoints (A.B and C) and a final checkpoint which is an explosion pit. Blu team must escort the bombcart through all the checkpoints while Red team tries to defend. Teams switch on map end. Blu team earns added time with each checkpoint and once they capture C, they will move to a forward spawn room. Red team also has 2 spawn rooms and they move to a new spawn room once C is captured also. However, their first spawn room has multiple exits and the door closest to B locks once Blu team captures B.

Comments

  • KillerCroc avatar
    KillerCroc Offline
    Member Joined 7 years ago
    Report post
    7 years ago:
    Good looking map.
    Bananite
  • resp24 avatar
    resp24 Offline
    Member Joined 8 years ago
    Report post
    7 years ago:
    Nice map, but make a stopwatch for it pls

    10/10

    Bananite
  • buttercup avatar
    buttercup Offline
    Member Joined 7 years ago
    Report post
    7 years ago:
    I have enjoyed several maps by this mapmaker, but Deadwood is my favorite, far and away. The game play is intense with a full house, and yet I've also played it with 4-6 people and had a BLAST.

    One of the best things about it is there are so many strategic options for both teams and all classes. Whatever style of play you like, you're gonna have fun.

    There are a bunch of passages through buildings and tunnels that allow both teams to sneak behind enemy lines and pull surprises (whether ubers, spies, or other surprise attacks). Some great alleys for snipers to shoot down. Fun places to hide sentries. Lots of fun spots for pyros to jump down from and flame groups of cart pushers.

    There's just enough cover in the long alleys and open spaces that you can use to duck out of a hail of bullets -- but not so much that you can "camp". The balance of elements hits a nice sweet spot.

    The medpack/ammo placements are intuitive and "just right" (not too many, not too few). I don't get "stuck" on corners of buildings or doors or rocks, like on some custom maps.

    HIGHLY recommended. Give this one a few hours of play and you'll be totally hooked.

    10/10

    I'm your medic avatar
    Mantra
    I'm your medic
  • Noise avatar
    Noise Offline
    Member Joined 10 years ago
    249 points Ranked 13368th
    7 medals 1 rare
    • 6 years a member Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • 2 years a member Medal icon
    Report post
    7 years ago:
    Pros: Great gameplay
    Cons: None
    Notes: Valve quality

    10/10

    Apeeling Member avatar
    Mantra
    Apeeling Member
  • Fearlezz avatar
    Fearlezz Offline
    Member Joined 9 years ago
    6,509 points Ranked 621st
    Report post
    7 years ago:
    Posted by TwistedKiller

    I think it looks just like all the other TF2 maps...

    You obviously dont have the right eyes ;)
    Mappin' for life avatar
    Mantra
    Mappin' for life
  • sKratch avatar
    sKratch Offline
    Member Joined 9 years ago
    23,828 points Ranked 182nd
    Report post
    7 years ago:
    Posted by Fearlezz

    Very nice. This map kinda has it own style. Good work.


    I think it looks just like all the other TF2 maps...
    Fuck. avatar
    Mantra
    Fuck.
  • Locutus avatar
    Locutus avatar Offline
    Member Joined 8 years ago
    1,065 points Ranked 3994th
    Report post
    7 years ago:
    Looks like it could use more cover, like props and stuff. Maybe some barrels and such.
    will map 4 füd avatar
    Mantra
    will map 4 füd
  • Fearlezz avatar
    Fearlezz Offline
    Member Joined 9 years ago
    6,509 points Ranked 621st
    Report post
    7 years ago:
    Very nice. This map kinda has it own style. Good work.
    Mappin' for life avatar
    Mantra
    Mappin' for life

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Credits

Key Authors
]NsR[ Blade
Map Creator
Contributors
grazr
map layout assistance
]NsR[ Holycow
lead tester
tf2maps.net
general assistance
Special Thanks
]NsR[ Clan
hosting & testing

Submitter

Open Blade avatar
Open Blade Offline
Member Joined 9 years ago
324 points Ranked 10983rd

Open Blade
Creator
Send a Private Message to the submitter

Category

Details

Development State
Final/Stable
Version
1.0
Maximum Players
32

Stats

Posts
8
Views
12,591
Downloads
3,974
Date Added
7 years ago
Sep 4 2009 @ 3:32am UTC
Date Modified
7 years ago
Sep 4 2009 @ 4:10am UTC

Rating

10
Votes
3

Ratings Breakdown

CriterionAvg.VotesRange
Overall 10 3 10 to 10

DevNotes

Pl_badwater was the main inspiration, thus this map has a set up very similar.

More Maps from Open Blade