Improved Standard HUD

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TF2 standard GUI + improvements

Not everyone likes fancy HUDs that change everything around.
I bring you an enhanced default TF2 GUI with just these nifty features:

-Moved the TargetID Box when you look at allies (or foes as a Spy) to the region around their feet instead of the screen center.

-Shows numerical health values when looking at allies, foes while disguised and in killcam.

-Transforms your tiny, red and hard-to-read damage numbers into bold, yellow, easily readable damage numbers.

-Improved Disguise, Build and Demolish menus for Spy/Engineer

-Replaced annoying bell-hitsound with classic Quake 3 hitsound


Works on sv_pure servers.

Comments

  • phoenixfire2001 avatar
    Member Joined 10 years ago
    812 points Ranked 5114th
    Report post
    2 years ago:
    I updated this for the Love & War update. Should show the new taunt menus correctly now.
    ("\(-.^)/")
  • djshotty avatar
    djshotty Offline
    Member Joined 2 years ago
    Report post
    2 years ago:
    This is awesome, thank you so much for helping move that ridiculously placed Target ID popup, the one that pretty much closes off your view when a team-mate stands between you and an enemy...

    ADD-ON: So much for your Update. I grab the Version 12, tinker with the hudlayout.res file to get the CTargetID where I want it on-screen, post a nice comment to thank you for your work in supplying the modded HUD files but unfortunately can't get hold of the Version 13 archive. Funny thing the number 13, unlucky for some and seems that way for me too...
    Bananite
  • phoenixfire2001 avatar
    Member Joined 10 years ago
    812 points Ranked 5114th
    Report post
    2 years ago:
    > **Posted by Matihood1**

    > > **Posted by harmlesshoovy**
    >
    > > > **Posted by Matihood1**
    > >
    > > > Is it up-to-date with newest TF2 version? I want to be sure that there's no issues with this HUD.
    > >
    > > No I don't think so because this was posted 4 years ago and hasn't been updated since 8 months ago
    >
    > I thought so. Unfortunately i don't know how to modify HUDs :/

    Rejoice, I have updated this. As a general rule of thumb: You can even use an old version of this HUD but it won't have any new HUD-features that have been added meanwhile. In this case, the Virtual Reality options were missing.

    Enjoy.
    ("\(-.^)/")
  • djshotty avatar
    djshotty Offline
    Member Joined 2 years ago
    Report post
    2 years ago:
    Please, a simple HUD that deletes the TargetID bubble - the pop-up that shows your team-mates name when you aim at them, or that of the medic healing you - or at least moves it to the bottom of screen.

    EDIT: This is it! Just what the sniper ordered!
    Bananite
  • Matihood1 avatar
    Matihood1 Offline
    Member Joined 3 years ago
    2,345 points Ranked 1834th
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    Report post
    3 years ago:
    > **Posted by harmlesshoovy**

    > > **Posted by Matihood1**
    >
    > > Is it up-to-date with newest TF2 version? I want to be sure that there's no issues with this HUD.
    >
    > No I don't think so because this was posted 4 years ago and hasn't been updated since 8 months ago

    I thought so. Unfortunately i don't know how to modify HUDs :/
    LEARN HOW TO USE BB-CODE!
  • harmlesshoovy avatar
    Member Joined 4 years ago
    433 points Ranked 8736th
    Report post
    3 years ago:
    > **Posted by Matihood1**

    > Is it up-to-date with newest TF2 version? I want to be sure that there's no issues with this HUD.

    No I don't think so because this was posted 4 years ago and hasn't been updated since 8 months ago
    Bananite
  • Matihood1 avatar
    Matihood1 Offline
    Member Joined 3 years ago
    2,345 points Ranked 1834th
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    3 years ago:
    Is it up-to-date with newest TF2 version? I want to be sure that there's no issues with this HUD.
    LEARN HOW TO USE BB-CODE!
  • SOLAR avatar
    SOLAR Offline
    Member Joined 3 years ago
    Report post
    3 years ago:
    **Pros:**

    - Doesn't mess up the default HUD.
    - Makes the default HUD much, much better.

    **Cons:**

    - According to Choccolatino the Pip-Boy doesn't work.

    **Improvements:**

    - Maybe make a thingy that you can change the color of everything. Like brosel HUD sort of.
    - Make the Pip-Boy work if you haven't already.

    **Notes:**

    - Love how the build and destroy PDAs don't cover the entire screen.
    Bananite
  • Choccolatino avatar
    Member Joined 4 years ago
    Report post
    3 years ago:
    Weird, it doesn't work with the Pip-boy.
  • phoenixfire2001 avatar
    Member Joined 10 years ago
    812 points Ranked 5114th
    Report post
    3 years ago:
    > **Posted by Mince**

    > Excellent HUD, but lately it seems to have some issues on MvM. When waiting to respawn, the list of teammates overlaps the respawn time. Is this only on my end? (not like I play MvM much anyway, just something I noticed)

    Your list of teammates isn't being changed by this HUD. The only possible culprit could be hudlayout.res being outdated somehow.
    This is gonna disable some of the things like TargetID-at-feet, but: temporarily delete hudlayout.res and report back if the problem still persists.
    If no, I'm gonna update hudlayout.res - if yes, then you must've installed a scoreboard mod or valve screwed up somehow.
    ("\(-.^)/")

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phoenixfire2001
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Member Joined 10 years ago
812 points Ranked 5114th

phoenixfire2001
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Details

Widescreen
Yes
Resolution(s)
320x200, 320x240, 640x480, 720x480, 768x576, 800x480, 800x600, 1024x600, 1024x768, 1152x768, 1280x720, 1280x768, 1280x800, 1280x854, 1280x960, 1280x1024, 1355x768, 1400x1050, 1440x900, 1440x960, 1600x1200, 1680x1050, 1920x1080, 1920x1200, 2048x1080, 2048x1536, 2560x1600, 2560x2048

Stats

Posts
47
Views
65,109
Downloads
13,200
Date Added
7 years ago
Feb 22 2010 @ 12:23am UTC
Date Modified
2 years ago
Jun 19 2014 @ 1:32pm UTC

Rating

9.8 Expert
Ratings
9

Ratings Breakdown

CriterionAvg.VotesRange
Overall 9.8 9 9.3 to 10