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The primary objective of CS Promod is to further the progress of E-Sports and to improve as much as we can the playing, spectating, and broadcasting of Counter-Strike as a professional sport. We wish to provide a resource for the community, the organizations, and the media to voice their opinions, desires, and ideas about the future of professional Counter-Strike. We strive to present the most competitive, enthralling, and visually satisfying version of Counter-Strike ever, and to satisfy the needs of the players, the organizations, the media, and the industry.

Details

Credits
The CSPromod Development Team Management Alex "chibsquad" Garfield (Project Director) Michael "d0ublethink" Askins (Development Manager) Development Kevin "arQon" Blenkinsopp (Head Programmer) Mack "mizzack" Corl (Senior Programmer) Ben "amogan" Kummer-Hardt (Senior Programmer) Ted "cashed" McIlwain (Level Designer) Ludovic "alba" Slangen (Art Director) Matt "mazzer" Maslen (Animator) Michael "paradox" Malet (Web Developer)
Developer
CSPromod Development Team
Homepage
www.cspromod.com
Publisher
CSPromod
Release Date
2010-01-31
Development State
Public Beta & Actively Developed