I tried decompiling a skin from L4D2.
My pixels are in a pickle...
OBM Is Complete or Not?!?!?...
I found this in a Skin when i decompiled it.
Is it possible to have 2 alpha channels in a .
So I finally got somewhat familiar with Blender.
So I'll try to make this short.
I don't know.
I've downloaded the lastest MDLDecompiler (V 0.
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