Sandbox Icon SBX Game file

Sandbox 0.5d server update

Hey, you! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending Rouglead points.
  • Post: Give Rouglead your thoughts on this Game file.
  • Vote: Help Rouglead win the Monthly Awards.
  • Rate: Give this Game file a rating out of 10.
  • Flag: Alert moderators and warn members of a problem with this Game file.
  • Watch: Get notified when this Game file is updated.
Mascot

Stop Lurking!

Sign up

Already a Bananite? Login

Server update for sandbox 0.5d

This is the final changelog:

* An object count limit is now imposed on each map - when the limit is reached, a timer will end the round instead of the server crashing and burning.
* Deleted objects are now deleted completely from the map, freeing up memory.
* Added an @info command to get basic info about the limits on the current server.
* When auto-lock is enabled and a group is duplicated/loaded, the objects in the group will be locked.
* Object deletions are now done using a queue instead of all at once, eliminating lag when several objects need to be deleted.
* Failure to load a group (i.e. server down, file not found) no longer imposes the 3-minute loading delay.
* Saving a group imposes a 10-second delay instead of 60 seconds.
* Added a @delall command that allows you to delete all of your own objects.
* Added a @delallo objectname command that allows admins to delete all objects of a certain type.
* If 100 or more objects are deleted while the end timer is running and a user votes to extend it, the timer will be cancelled.
* Added @info username/userid/me function to check user's number of objects/groups.
* Added @owner command to determine the object name and owner of the currently grabbed object.
* Fixed @clear command so it restarts and reloads the current map.
* Added @delalln userid admin command to clear all a user's objects by his ID number.
* The scoreboard now shows number of objects, number of groups, and wait time to next load for each player.
* Servers are locked to one round per map so that server memory is fully cleared after each round.

Download

Posts

None found

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Credits

Key Authors
Elxx
Unknown

Submitter

Rouglead avatar
Rouglead Offline
Member Joined 10y
1,705 points Ranked 2680th

Rouglead
Redistributor
Are you the owner? Request Ownership
Send a Private Message to the submitter

Game

Stats

Posts
0
Views
2,732
Downloads
466
Date Added
9y

Rating

  • Not yet rated