Counter-Strike 2D Icon CS2D Game file

CS2D max b0.1.0.8

Hello world. We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending NoMeerKat points.
  • Post: Give NoMeerKat your thoughts on this Game file.
  • Vote: Help NoMeerKat win the Monthly Awards.
  • Rate: Give this Game file a rating out of 10.
  • Flag: Alert moderators and warn members of a problem with this Game file.
  • Watch: Get notified when this Game file is updated.

Stop Lurking!

Join GameBanana

Already a Bananite? Login

CS2D max beta version

### Beta - 18.08.2008 [FIXED] Minor editor tilelist scrolling problem [FIXED] Weapon stayed in zoom mode while reloading [FIXED] Dropped flags disappeared like normal weapons (CTF) [FIXED] Map editor/mapinfo showed wrong map-size (1 x/y too small) [FIXED] Bugs with some buildings when players leave (buildings will be removed now) [FIXED] "scroll background like tiles" bug (no scrolling) [FIXED] Kevlar/Kevlar&Helmet purchasing bug with little money [FIXED] Tile modes explosion/toxic were mixed up [FIXED] Several spectating bugs [FIXED] Trigger_Delay self-trigger did not work [FIXED] Dispenser did not work properly [FIXED] players were able leave the map 1 tile on the left/top [FIXED] Env_Decal bugs in editor [FIXED] Bots ran into walls when they tried to collect weapons sometimes [FIXED] V.I.P. was able to collect all weapons (now USP only) [FIXED] Items did not fade out in deathmatch mode on dedicated servers [CHANGED] Movement speed decreased by 10% [CHANGED] Flash/HE detonation delay decreased (now 1.3 sec, old 1.5) [CHANGED] HE explosion damage and radius increased [CHANGED] Gate field price and health reduced, buildimit of 3 added, damage reduced [CHANGED] Gas grenade now hurts player directly. Armor doesn't protect anymore [CHANGED] Gas grenade damage and radius increased [CHANGED] Molotov cocktail explodes when it hits a wall [CHANGED] Shotgun range decreased and dispersion increased [CHANGED] Glock/Famas burst dispersion increased and burst damage decreased [CHANGED] Env_Decal now works on walls and obstacles too [CHANGED] lastinv command (Q) improved [CHANGED] Domination possible with less players if there are not enough on server [CHANGED] All player texts are now green in deathmatch mode (instead of red/blue) [CHANGED] All players are now visible on the radar in deathmatch mode [CHANGED] sayteam is now the same as say in deathmatch mode [CHANGED] Playername character restriction removed [CHANGED] You always have a knife now - even in construction mode [ADDED] New commands / Settings [ADDED] Servers using wrong version can be hidden with filter [ADDED] +300$ for dominating points (DOM) [ADDED] Map editor rect tool size displayed [ADDED] Additional setting for Env_Hurt (damage on time/movement/both) [ADDED] Bots now understand CTF and DOM maps [ADDED] Flags are now visible on the radar (CTF) [ADDED] Turret building [ADDED] Editor button to remove the background image [ADDED] High ping/latency autokick with mp_pinglimit (500 ms by default) [ADDED] Player gets money each spawn (DM/TeamDM/Construction, 2000$ by default)



None found


Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share


Key Authors


NoMeerKat avatar
NoMeerKat Offline
Member Joined 11y
489 points Ranked 8682nd
18 medals 2 rare
  • 6 years a member Medal icon
  • Submitted 50 Maps Medal icon
  • Mapper of the Month, April 2014 Medal icon
  • GameBanana/CEVO CSGO Mapping Contest 2014 Entrant Medal icon
  • 1-5 Entries! GameBanana’s Christmas Giveaway 2014 Medal icon
  • Winter Warfare Entrant Medal icon

Are you the owner? Request Ownership
Send a Private Message to the submitter



Date Added


  • Not yet rated

WiPs by Submitter