Creating minimap for your map

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  • P1: Beggar
    Points: 258
  • C1: Member
  • A3: Apprentice
    Account Age: 1 year
Maximilan (Creator/Co-creator)
Key Authors
Psycho
author

Rating

9.5/10
Based off 2 rating(s)

Additional Info

Genre
Coding/Scripting, Graphic Design, Other/Misc, Texturing
Difficulty Level
Intermediate

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3
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540
Date Added
4 months ago
Date Modified
4 months ago

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Creating minimap

In this tutorial i explain how to create minimap in game day of defeat source. It is no hard, read steps:

1) Open your map in game, sv_cheats 1 in console.

2) Choose a team (anything).

3) Turn off a fog, fog_override 1 in console

4) cl_leveloverview x in console, there ? - the high of camera. I recommend use x = 8 . You can also use anything value of x .

5) Use noclip and fly on the map, while can get image, which is suitable for you. I have this:

image 1

6) Turn off your hud, cl_drawhud 0 in console.

7) Make a screenshots in TGA.

8) Remember last coordinates in console, example:

Overview: scale 8.00, pos_x -5437, pos_y 3460

9) Make VTF file from screenshot with help of VTFEdit.

10) Make VMT ???? in VTFedit .it must contain:

"UnlitGeneric"

{

"$basetexture" "overviews/name of vtf(must contain name of a map)"

"$vertexcolor" "1"

"$vertexalpha" "1"

"$no_fullbright" "1"

"$ignorez" "1"

}

11) Put both to dod/materials/overviews/ .

12) Make txt file in dod/resource/overview , name must contain name of a map. For example:

"mapname"

{

"material" "overviews/mapname"

"pos_x" "Your position data"

"pos_y" "Your position data"

"scale" "Your scale"

"rotate" "0"

"zoom" "1"

}

We remember coordinates from console ? Paste them to x,y, positions and scale.Example:

"dod_harrington_2x2_b1"

{

"material" "overviews/dod_harrington_2x2_b1"

"pos_x" "-5437"

"pos_y" "3460"

"scale" "8.00"

"rotate" "0"

"zoom" "1"

}

This is all, run map , and look at result. Change a value of pos_x and pos_y, that points will be in place. I don't do this, my result you can see below and also in dod_harrington_2x2.

Image 2

And sorry for my bad English!

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Comments

    • P2: Drudge
      Points: 1,323
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    Pretty useful tutorial, I've been too lazy to find out how to correctly do this. Also, it's weird how when people apologize for their English, their English is actually really good (sometimes).

    I'm that guy over there.
    • P1: Beggar
      Points: 258
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year

    I don't test it in css, but it may work. I look in gcf, minimaps are in there, but the process of creating them is more easy, i think. Css haven't use control points as dods, so some steps aren't need in tutorial. Update: It Also works in CSS .

    mapper
    • P2: Drudge
      Points: 3,121
    • C1: Member
    • A2: Tenderfoot
      Account Age: 11 months

    does this work for counter strike source? very structured tutorial btw 9/10

    lol