Leveling ZE map
Specifications :
- 64 players
- afk teleport
- cubemap
- particles
- 4 weapons
- 1 controled weapon
- level system (with buttons to change difficulties for admin)
There is 3 levels with 2 difficulties, The levels get longer when you win it, it's working like that :
- Level 1 = Level 1 (4 min)
- Level 2 = Level 1 + level 2 (7/8 min)
- Level 3 = Level 1 + level 2 + level 3 (9 min)
V2a :
- fix crash at the end of level2
- timming adjustment
- some little way modification on floor 12 / 13
- weapon modification : minigun cooldown X2 and push reduce 60%, proxi_mines cooldown +5s
V1c
- fix leveling system that previously allow CT to win when it's lost
- fix crashing client (hl2.exe ...) at the very end of level 2
- fix floor 1 door which was closing when it should be open
- flamethrower cooldown change from 60s to 45s
- proxi mine are unlimited but cooldown change from 5s to 10s
- modification of AFK teleport timming and adding an alert
- modification of timming and barricades on holding at floor 1, 9 and 13
- adding teleport + message for zonbies who waitting for the elevators
- Level 3 is now shorter and can be finish
- moving the weapons spawn for grenade launcher and proxi mine (closer to the way)
- add doors on the sides entries, all paylers are at the sametime at the ramp to floor 1
- zombies spawn 5s later
V1b :
- visual bug correction
- elevator doors fix
- falling floor / roof modification to avoid stuck
- falling roof from level 2 at trucks modify (teleport) to avoid stuck players too
- fix respawn/die, this was come from the map
The story :
********* NEWS FLASH ************
That's crazy, there is zombies everywhere !! YES ZOMBIES !!!
Army is here to help for the evacuation, but they are almost all gone !!
oh no what is it ..... ahhhhh
*************END*****************
You are the last survivors, the last messages invite us to evacuate to the parking in the middle of the city but they won't wait for long time !
Let's go ! but be carefull, there is still some zombies around us.







