Compiling Issues

I can't get it to work.

By
Futon
5 years ago

wtf Every time i try to compile models, they always end up like this, all black. I've tried everything with the materials and the qc file, but nothing seems to work. Can someone please tell me how this can be fixed? This has happened with a few models so far.

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    The uv has shifted, move it in the texture coordinate editor in ms3d