Very bright knife

The knife is much brighter then it is supposed to be

By HisChild 5 years ago

I made a knife skin, compiled it, put the skins in the materials folder and wanted to test it.

However, once ingame i noticed that outside of buildings the knife is not much short of white, and inside it is not much short of white but you can at least see some shade.

Anybody got a clue to why this is?

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    • P2: Drudge
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    Was it tested on a custom map, and did the map have HDR?

    Turbosmooth dat shit.
    • P2: Drudge
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    Need more info. please state wheather it was a custom map or u were using a hdr map!

    Im XXX
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    It has been tested on 2 maps both with HDR turned off. The maps were cscompound and rebelresistance

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    • P2: Drudge
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    Take a screenshot of the skin. Maybe you did something wrong on it.

    Turbosmooth dat shit.
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    Xandrietta

    I think he wants a screeny of the knife in question.

    Lurking CSC
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    Yes i accidentally uploaded the wrong one... its changed

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    • P2: Drudge
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    Please post the content inside the skins vmt file.

    Turbosmooth dat shit.
    • P1: Beggar
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    I have. Its correct. I checked it with a different knife and its normal. The skins color of the second knife is the same color brightness as the one that has the problems

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    BY the looks, it's something to do with specular (ref map stuff). Open the model in the SDK's model viewer with specular on and specular off, if the "effect" goes when specular is off, then show us the .vmt and I can sort the problem for you.