*URGENT* Need speedy compiler

I'm really bad at compiling.

By
Bower Ranger!
12 months ago

Hey guys, need a really quick compiler to compile my animations on rookiehy2's futuristic pistol for CT2020.

Winzip gave it a go but had some issues, so i'm throwing it out there, if someone can compile it within the next 1 hour and 30 minutes you will have my eternal gratitude.

Link here: http://www.mediafire.com/?usaflabse8q8zuy

Inc. .smd, .max, textures etc etc

7 posts 220 views

Replies

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    Win-Zip

    SOMEBODY HELP THIS MAN

    Iron and Blood
  • Anonymous

    Some issues I noticed with your files that are preventing a successful compile:

    • Hands_reference : Uses the bones and rigging information of the default hand rig, not the one you use for the rest of your animations. You need to export the hands mesh and rig as a reference smd.

    • ref: Has no mesh/ triangle data and is in the form of an animation sequence smd. You need to export the weapon and rig as a reference smd. Make sure you assign an image texture to the mesh with the same name as the .vmt file you want it to use before exporting.

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    Bower Ranger!

    Ah well, past deadline now anyway.

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    Jonny-higgins

    I doubt tom is 100% strict with the deadline, anyway even if it doesn't make the competition its still worth compiling it and uploading instead of letting all that hard work go to waste. :D

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    ahhh... its a pity man, but thanks anyway :)

    :D
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    Posted by Jonny-higgins

    I doubt tom is 100% strict with the deadline, anyway even if it doesn't make the competition its still worth compiling it and uploading instead of letting all that hard work go to waste. :D

    yep I agree, the animation made by bower ranger is just smooth and I hope to see it in game too :D

    :D
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    Bower Ranger!

    Alrighty then, i'll look into what Mr Anonymous said, although i'd prefer to thank him using his real username :)

    Strange though about that ref.smd stuff, could've sworn i exported it as a reference file

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