Specular as Bump map alpha

don't know how...

By offroad 3 years ago

Hey guys, I wanted to set the alpha channel of one of my textures' bump map as the specular map for this texture. But i don't really know how to do this. What should the alpha channel look like? And what line do i have to add to the vmt?

maybe someone can help me...

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    • P3: Peasant
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    For a bumpmap:

    "$normalmapalphaenvmapmask" 1

    For a texture map:

    "$basemapalphaenvmapmask" 1

    They Call Me "Mr. Phong".
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    Ok, i see thx... and the normal map alpha channel should look like a regular specular map?

    quite here...
    • P3: Peasant
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    Yea

    They Call Me "Mr. Phong".
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    Ok thx...

    quite here...