Mani Quake Sounds

Strange problem

By HyPz! 3 years ago

I'm having problems with the quake sounds. They are setup correctly, all uploaded to the correct places. Now i've noticed that when I restart the server and join, the quakesounds work perfectly. As soon as I change map, the text is there ("Prepare to fight") but no sound? Same with events such as "Humiliation". The text appears, the sounds don't play.

In fact, when a quake sound is due to play, I get the following in console: Failed to load sound "quake\prepare.mp3", file probably missing from disk/repository

That indeed is incorrect as I said, the sounds play when the server has been restarted and before a map change, as soon as you change the map, the sounds get lost.

Any idea how to fix it?

Note: I have posted this on Mani forums with no answer.

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    Edit: Apparently it's a problem caused by svpure 1 and to fix it you need to create a pureserver_whitelist.txt with the following:

    whitelist { // // 3 modifiers are allowed on file specifications: // // from_steam - only check the Steam cache for the file (ignore anything on disk) // allow_from_disk - allow the file to come from disk // check_crc - used with allow_from_disk - server does CRC checks on the client's file to make sure it matches // // The default modifier on all files is allow_from_disk. Thus, all files can come from disk and don't need CRC checks unless // allow_from_disk can be set at the same time as check_crc. Use the + character in between them to signify this: allow_from_disk+check_crc. // // Three types of file specifications: // // 1. directory\*.* - refers to all files under the directory // 2. directory\... - refers to all files under the directory and all directories under that (recursively) // 3. directory\filename - refers to a single file // // By default, when in pure server mode, most content file types are only allowed to come from Steam. // materials\... from_steam models\... from_steam sound\... from_steam // // Allow custom player models. Don't do CRC checks on them because the clients may all // have different custom models and the server won't have them all. // //models\player\... allow_from_disk //materials\models\player\... allow_from_disk //Allow Hand/sleeve skins materials\models\weapons\v_models\hands\... allow_from_disk //ADMIN SKINS materials\models\player\ics\... allow_from_disk+check_crc models\player\ics\... allow_from_disk+check_crc // // Allow custom spray decals. // materials\temp\... allow_from_disk materials\vgui\logos\... allow_from_disk materials\vgui\logos\ui\... allow_from_disk // //Allow Mani Map Adverts/Decals // materials\decals\custom\... allow_from_disk // Allow mod resources to come from disk. sound\admin_plugin\... allow_from_disk sound\quake\... allow_from_disk }

    This will allow: Admin sounds Admin skins Mani logos player sprays and hand/sleeves skins

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