Currently working on a deathrun map, and have 2 questions.
If i put spikes below the floor and let them come up , they will be all dark , i know that i can put lights there but however i dont want the floor to look messed up , is there no better way ? Can i use a dynamic light on top for it to look fine ?
When using lights with less brightness than 100~ playermodels turn out to be way to dark , and dont fit the lightning is there some way to fix this ? I tried putting cubemaps could not notice much difference , not sure if this will fix that ?



On my post when you answer it as I may not remember the link to this thread etc, got quite a bit on my plate atm in terms of work both here on site and off in my personal stuff.


