World Model Issues

Holding and holstering positions are off?

By jamespizzurro 4 years ago

So I'm working on compiling a world model for my 1911 which I plan to replace the default CS:S deagle with. I've completed the view model, and so far I've got everything working as far as the world model except when you watch a player hold the weapon in their hand and holster it in their holster on the side of their leg. The positions are completely off. See for yourself:

Here's what my .qc looks like for the world model I'm working with:

$cd "C:\Documents and Settings\JDP\Desktop\Pistol\Replace This\W Decompiled" $modelname "weapons\wpistdeagle.mdl" $model "studio" "reference.smd" $cdmaterials "models\weapons\vmodels\1911deag\" $hboxset "default" $attachment "muzzleflash" "slide" 0.00 -2.00 1.00 rotate -90 0 0 $surfaceprop "weapon" $keyvalues { prop_data { "base" "Metal.Small" } } $illumposition 6.470 0.629 1.581 $sequence idle "idle" fps 8.53 $collisionmodel "reference.smd" {

$mass 5.0
$inertia 1.00
$damping 0.00
$rotdamping 0.00

}

Any ideas? It's probably something simple, but I can't remember a time that I've compiled a world model for a weapon before. Thanks in advance for any help. =)

0 posts 253 views

Replies

None found