PP 2000

Credits

Submitter
  • P7: Industrialist
    Points: 670,817
  • E3: Tutor
    EF: 61
  • C2: Ripe Member
  • A5: Veteran
    Account Age: 5 years
Teh Snake
(Creator/Co-creator)
Studio
586 Studios
Original Authors
Deadpixel
Original Model
Teh Snake
Textures and model improvements
Brain Collector
Animations and compile
Special Thanks
Teh Strelok
Sounds

Rating

9.82/10
Based off 30 rating(s)

Additional Info

Model Class
New Custom Model
Texture Class
Custom Texture

Stats

Post Count
40
ViewCount
18,964
Downloads
6,806
Date Added
8 months ago
Date Modified
8 months ago

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Its been 1.5 years since I have started texturing this model from Deadpixel. Made a lot of fixes into geometry and increased the polycount a bit.

Includes : 1024 x 512 + 512 x 512 textures with normal maps and phong shading. Buymenu picture.

Getting tired of making static painted lighting textures,so Its most propably the last static lighting skin. Switching for dynamic newgen from now on ...

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Comments

    • P3: Peasant
      Points: 16,506
    • C1: Member
    • A5: Veteran
      Account Age: 6 years

    Cool :)

    • P1: Beggar
      Points: 535
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year

    someone should make a mac10 version of this

    Bananite
    • P1: Beggar
      Points: 9
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year

    Hi, wahoo that's a very good job on anims and textures ... I can't believe this. I'm gonna use Dreamscene to watch the video at anytime XD !

    Ciao, belissimo

    Clem

    Bananite
    • P1: Beggar
      Points: 163
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    • A2: Tenderfoot
      Account Age: 10 months

    World Models, I beg of you!

    aka"UrLocalPoolman"
    • P7: Industrialist
      Points: 670,817
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      EF: 61
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    Teh Snake

    Posted by BrainCollector

    oh Jeez I thought it won't be released :P

    Good Job Vlad :)

    Ow and a bit explanation: While reloading, first we use left hand to take off mag from gun, now we use that hand to hide that mag in vest, in place that we put empty mags (usually it's on back of it) so to not waste time we use right hand to take off fresh mag from front of vest and in that time we have exacly free left hand that we can use to take mag from right hand and insert into gun.

    I hope you understand, I wrote it fast because I don't have time now.

    The animations were really innovative, Arthie ! Good job on them !

    Professional 3D Artist
    • P3: Peasant
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      Account Age: 4 years

    oh Jeez I thought it won't be released :P

    Good Job Vlad :)

    Ow and a bit explanation: While reloading, first we use left hand to take off mag from gun, now we use that hand to hide that mag in vest, in place that we put empty mags (usually it's on back of it) so to not waste time we use right hand to take off fresh mag from front of vest and in that time we have exacly free left hand that we can use to take mag from right hand and insert into gun.

    I hope you understand, I wrote it fast because I don't have time now.

    • Win x 1
    • Agree x 1
    Polska krew
    • P2: Drudge
      Points: 1,480
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    • A2: Tenderfoot
      Account Age: 10 months

    @ Anonymous

    • first you need the weapon model , you can create it in 3dsmax , milkshape , cinema4d etc ... and save & export the model as something.smd and create the qc file, add some animations or not ...
    • second you have to compile what you have done and compile as the model of your choice ( the weapon you have made the animation or you want to replace etc) ... to compile them you can use the SDK software for the game you're trying to replace the weapon for(having already the model exported from your modeling software) ...
    • third te texture or retexture you can use photoshop and give teh weapon the color it suits ...

    .... this is not entire step-by-step ... on an entire scale i've explained you the process ...

    • C1: Member
    • A2: Tenderfoot
      Account Age: 9 months

    Posted by Anonymous

    Pros:

    • PLLLLLLS tell me what program you using to create those skins????

    I gues 3d's max not milkshape 3d!

    Yeah thats me!
    • C1: Member
    • A2: Tenderfoot
      Account Age: 9 months

    Idk but when i use Teh Snake skins i play bether ;] Yeah i no its lol but thats how it is!

    Yeah thats me!
    • P3: Peasant
      Points: 9,516
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      Account Age: 1 year
    Blur.

    Posted by ZongO

    Posted by Phenixtri

    Its a great skin but sadly it lacks a world model. :(

    Id replace my MP5M203 with it but again no world model tends to make people not want to use the skin :/

    Sadly but surely it's true. Wees are essential

    Inconsistency errors was why he didn't include any.

    ( . Y . )