HDR prefab

Credits

Submitter
  • P2: Drudge
    Points: 5,234
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    EF: 10
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    Account Age: 7 years
SGT_kick_ur_ass (Redistributor)
Studio
Half Life Storm
Key Authors
SGT_kick_ur_ass

Rating

8.78/10
Based off 3 rating(s)

Stats

Post Count
12
ViewCount
10,015
Downloads
785
Date Added
5 years ago
Date Modified
8 months ago

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This is a quick prefab for adding HDR lighting to your map. If you use it and don't change any of the settings, it should look something like what you see in the screenshot.

Extract it to your Sourcesdk>bin>prefabs>PrefabsHL2

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Comments

    • P1: Beggar
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    Notes: Dude, this prefab is 5 min work, and you didn't write an instruction how to use it. You have to write cubemaps in console and other things. It's not deserving 10/10. Do instruction.

    -_-
    • P1: Beggar
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    This doesn't have to be embedded using pakrat correct? An Is this is .rar?

    • P1: Beggar
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    Posted by nubblecakes LOL! You only need one light_environment entity in your map. No wonder it doesn't work... Make sure you have the "HDR" box checked in the pre-compile window then compile. This will of course make you have to wait about twice as long as compiling in LDR. You shouldn't need this prefab anyway, implementing HDR is very easy.

    I tried with all that, didnt owrk (-.-)

    not Banned yet =D
    • P2: Drudge
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    Posted by s500i93 I dont get this prefab to work, I have 23 light_enviroment. Shall I add the prefab 23 times then??? o_0

    LOL! You only need one light_environment entity in your map. No wonder it doesn't work...

    Make sure you have the "HDR" box checked in the pre-compile window then compile. This will of course make you have to wait about twice as long as compiling in LDR. You shouldn't need this prefab anyway, implementing HDR is very easy.

    Apex.
    • P1: Beggar
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    I dont get this prefab to work, I have 23 lightenviroment. Shall I add the prefab 23 times then??? o0

    not Banned yet =D
    • P3: Peasant
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    Nice, but i needed to get my mate to fix it in the end :|

    I HAZ PS3
    • P3: Peasant
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    Wow, a HDR template. Thats new to me.

    Mmmmmm... Pie!
    • P2: Drudge
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    Ok im new to mapping and i have just one question, where abouts in the map do i place this? Please let me know a.s.a.p thanks.

    Music Is The Answer.
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    Pros: looks sexy Notes: thanks a bunch ^^

    Judge not whom you know not.
    • P2: Drudge
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    Note: You must have at lease 1 light_environment entity in your map for this to work.

    Turbosmooth dat shit.