de_assault

Credits

Submitter
  • P5: Peddler
    Points: 100,108
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    EF: 1
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  • A6: Elder
    Account Age: 8 years
YellowJello (Creator/Co-creator)
Key Authors
YellowJello
Unknown

Rating

9.92/10
Based off 2 rating(s)

Additional Info

Development State
Final/Stable
Maximum Players
18

Stats

Post Count
19
ViewCount
12,879
Downloads
4,644
Date Added
6 years ago
Date Modified
-

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This map was originally designed by VALVe, not me(YellowJello). All I did was edit the map to make it a Bomb/Defuse type. I give all credit to VALVe for the design of this map. All I, YellowJello, did was add a few props and a bombsite. Enjoy!

Be sure to try out my other map, towers_beta01, which I could never officially finish because of virus problems (it's shadows are the only things a little messed up).

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Comments

    • P2: Drudge
      Points: 1,225
    • E1: Helper
      EF: 1
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    • A5: Veteran
      Account Age: 4 years

    Can u do it at night

    • P1: Beggar
      Points: 125
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    This is pretty good, I thought about doing this to office :D

    The bots don't seem to work very well and there are some lighting issues..

    ;D
    • P1: Beggar
      Points: 125
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    This is pretty good, I thought about doing this to office :D

    The bots don't seem to work very well and there are some lighting issues..

    ;D
    • P1: Beggar
      Points: 11
    • C1: Member
    • A6: Elder
      Account Age: 7 years

    Ok sry for taking so long to reply .:( Frist of all there bad lighting and texture problems where there at is the following ally of ct spawn, The area where the truck is, Frence on top of tunnel left of ct spawn.Stairs , Train tracks all of them,Under the brige, Vents . Thanks for your time.

    • P2: Drudge
      Points: 7,189
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    • A6: Elder
      Account Age: 7 years

    The T bots seem a little confused-some stay at spawn.They work reasonably if following though. Maps great. Ever thought of converting other Cs maps?

    Jules Roy
    • P5: Peddler
      Points: 100,108
    • E1: Helper
      EF: 1
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      Account Age: 8 years
    Posted by Sp3cTeR! Theres only one bad thing about this map The lightings is pretty bad in some spots and some textures are a little on the werid side, overall its still pretty good.

    Tell me where.

    Jiggle Jiggle
    • P1: Beggar
      Points: 11
    • C1: Member
    • A6: Elder
      Account Age: 7 years

    Theres only one bad thing about this map The lightings is pretty bad in some spots and some textures are a little on the werid side, overall its still pretty good.

    • P1: Beggar
      Points: 345
    • C1: Member
    • A6: Elder
      Account Age: 7 years

    This is nice. real nice. Thanks!

    btw Redemption got owned

    sup
    • P5: Peddler
      Points: 100,108
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      EF: 1
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    Posted by ŘέÄ?έmption

    You say this looks like it "came from VALVe" when you know that it actually did, yet you call it your own... decompiling is an evil thing.. dont be an ass!

    Did you read the readme? Why would you say something like that if it's obviously in the readme. I even said that the design for the map is from VALVe, I just made it into a Bomb/Defuse map. Don't be a retard.

    [EDIT]

    Author's Readme/Notes:This map was originally designed by VALVe, not me(YellowJello). All I did was edit the map to make it a Bomb/Defuse type. I give all credit to VALVe for the design of this map. All I, YellowJello, did was add a few props and a bombsite. Enjoy!

    Be sure to try out my other map, towers_beta01, which I could never officially finish because of virus problems (it's shadows are the only things a little messed up).

    Jiggle Jiggle
    • P1: Beggar
      Points: 208
    • C1: Member
    • A6: Elder
      Account Age: 7 years

    You say this looks like it "came from VALVe" when you know that it actually did, yet you call it your own... decompiling is an evil thing.. dont be an ass!

    Bananite