Long time i want to do an Aztec/Maya map. With the permission of Stard00d i started a project, de_blue which was an import of 1.6 map (which was long) on source. With this contest, i finally did an original aim map.
Long time i want to do an Aztec/Maya map. With the permission of Stard00d i started a project, de_blue which was an import of 1.6 map (which was long) on source. With this contest, i finally did an original aim map.
An original aim map, for the competition!
Iquitos - Aim Map - Version Contest 2011 ESL
A Counter-Strike:Source Map by Stoop23
Game Information - This map consists of a single bsp file. It has 20 spawn points and has a beautiful environment. This Aim map, is perfect for 2on2 or even 1on1. This is the aim version of an existing de_blue (AngelWings multigaming) by Stoop23. Even though there is other Aztec map, this maya map is brightness and has a new gameplay.
Credits - Level-Design: Stoop23. Textures: Aztec_remake (copyright aftersource) stuff by Blade. Losttemple textures by Stard00d (With his permission). Esl Logos made by Stoop23. Nav File: Nav file made by VALVe.
E-Mail - stoop23@gmail.com
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Thanks a lot, ProfessorOak.
Indeed it was the aim of a such map. Originality compared to other ESL aim map, ambience, even thought i could not put sound or other effects due to FPS, and a good lighting/texturing. I hope you liked it, in-game as on screenshots.
Regards, Stoop23
Well designed, you really got this 'in the jungle' feeling.
Oak
Best aim map ever..
Pros: Very good design/ambience.. The map is just beautiful
Cons: nothing...