de_office_2010

Credits

Submitter
  • P1: Beggar
    Points: 792
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
Mappeur_Kes69 (Creator/Co-creator)
Key Authors
Kes69
relooking/mapping
Original Authors
Valve
Edition
Contributors
Ska
Testeur
Polat69
Testeur

Rating

10.00/10
Based off 4 rating(s)

Additional Info

Development State
Final/Stable
Version
1.0
Maximum Players
64

Stats

Post Count
9
ViewCount
4,419
Downloads
1,875
Date Added
2 years ago
Date Modified
3 months ago

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de_office_2010 by team massai!!

Resumption of the map service(office) with new textures and new passages very nice has to play.

Forget not to vote thank you.

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Comments

    • P1: Beggar
      Points: 792
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    merci!!

    cssun.xooit.com
    • P1: Beggar
      Points: 202
    • E1: Helper
      EF: 1
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year

    This map is very nice, but the filesize unrared is 162mb lolz

    Joris Ceoen
    • P1: Beggar
      Points: 367
    • C1: Member
    • A3: Apprentice
      Account Age: 2 years

    Pros: Perfectly remaded cs_office! Good Job! Cons: none Improvements: none Notes: Keep It Up!

    ツ
    • C1: Member
    • A3: Apprentice
      Account Age: 2 years

    Okay, well this is the best de_office remake for me, thumps up! it has a mapoverview! but i dislike the sky, its very dark, and inside the Building it´s very bright. so when you get out of the office, it´s like you get flashed :D

    But anyway, 9.9/10

    Why not 10.0? because ist 67mb big -.-

    Oh No You Didn´t
    • P1: Beggar
      Points: 843
    • E1: Helper
      EF: 2
    • C1: Member
    • A5: Veteran
      Account Age: 4 years

    The textures are bad for a serious map. If you look at the wood and many walls they look really badly stretched and misaligned (eg the wood panel texture especially)

    The carpet texture is scaled to a number which is too large too, go into material properties editor thing and make the scale numbers lower until it looks good.

    The colours work well together but the walls need a trim on the bottom too, see the 3rd screeny, the wall in the middle has no trim at the bottom.

    Skyscrapers in the 3D sky look nice, however sky would be better as the original and the brick looks cartoony.

    Go to screeny 4, massive alignment thing on the wall by the restroom.

    Fix the scale of the textures, and I suggest changing the yellow texture you use for the majority of floors but that's up to you.

    After that it'll be real good.

    • P2: Drudge
      Points: 4,705
    • E2: Guide
      EF: 21
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    At first I was like "Ugh another office map." But I have to admit that I'm very impressed with the choice of textures used. However, looking at the screen shots alone the textures look either off or need to be aranged.

    Screen 4: The bathroom wall is different.

    Screen 6: The ceiling light needs to be centered.

    Also, the wood on the main walls look messed up on the bottom. It's like 2 different brushes where one's aligned differently. It doesn't look right to me.

    All in all it's a nice re-textured map of office extended but you should look around for more textures to fix.

    Constant dripping hollows out
    • P1: Beggar
      Points: 526
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    Nice map :D

    67 mb :@

    Bananite
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    "Forget not to vote" Lol

    "Source Maniac"
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Map a masterpiece! This combination of beauty textures and lighting look just great! 10/10

    The game depends on the realit