CS_Ship_TWS

Credits

Submitter
  • P1: Beggar
    Points: 317
  • C1: Member
  • A4: Graduate
    Account Age: 4 years
WormholeProject (Creator/Co-creator)
Key Authors
WormholeProject
Map / NAV / Custom Content

Rating

9.17/10
Based off 3 rating(s)

Additional Info

Development State
Final/Stable
Version
1.1
Maximum Players
32

Stats

Post Count
11
ViewCount
2,812
Downloads
1,017
Date Added
2 years ago
Date Modified
2 years ago

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(VERSION 1.1) (February 2010)

CSShipTWS, a map by The Wormhole Studios

This is a older version and smaller version of this map, you can download the newer here: http://www.fpsbanana.com/maps/126140

Preview of the map:

It seems like there will be a FYShipTWS and CSShipNight, and probably a CSShipV2 with more details...


HOW TO INSTALL

  1. Put the files "csshiptws.nav" & "csshiptws" here: "X:\Programs\Steam\SteamApps\ (account name) \counter-strike source\cstrike\maps"

  2. Start up Counter-Strike: Source and play CSShipTWS !


CREDITS

Map - The Wormhole Studios

Nav file - The Wormhole Studios

Custom content - The Wormhole Studios


UPDATES

(February 2010) - The map released


Visit:

http://steamcommunity.com/groups/thewormholestudios

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Comments

    • P1: Beggar
      Points: 71
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    CSShipNight please!! so coool!!!

    With A Red Heart
    • C1: Member
    • A4: Graduate
      Account Age: 3 years

    Hey mate, were do you get the call of duty stuff

    Bananite
    • P1: Beggar
      Points: 27
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Prewiev video.

    http://www.youtube.com/user/Ma
    • P2: Drudge
      Points: 5,137
    • E2: Guide
      EF: 27
    • C1: Member
    • A7: Legend
      Account Age: 10 years

    I tried it i thought it was nicer and better than most of the comments on here, the water texture isnt to bad in my opinion its not going to be that blue in the middle of the ocean is it, altho it does need some work, normally i curve the edges of the water in the 3dskybox to remove that square look a slight curve helps to give the sense of the earths curve, also a tad more fog would help to blend the edges together, the boat itself does need a bit more detail, maybe some more signs and pipes would be enough, also some of the props in the control room are laughable really theres a cup on a 45 degree angel just sat there anyway i thought it was nice just seems its about 70% complete and maybe the studio rushed it a bit to get it released quicker i dont know but eitherway its good, just need a bit more attention

    edit : forgot to say the waters scale needs lowering a little, its far to massive at the moment also LOWER the acutal water it feels like the boat is sunk a little on a boat that size you would feel a bit higher up, also the lifeboat supports are meant to hang over the edge of the boat i thought not onto the decks

    http://www.map-central.co.uk
    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    Really great lookin, haven't played it yet but It looks good. Btw how did you do that full water skybox?

    Soot
    • P1: Beggar
      Points: 909
    • E1: Helper
      EF: 3
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    I propose a different sky box, the ship looks like its in limbo.

    the water looks very murky and not very blue or green even if you have used "cheap" water to save on fps it looks brown.

    maybe some escape craft for the CT's not to get on or anything just for story realism.

    props/decals, the boat looks very empty and not lived on, are the lifeboats supposed to be missing?

    not a bad map at all with a few tweaks could be 10/10, unfortuantly i could not find anyone to test the gameplay/balance/teamplay so had to 10 or you'll get a bad score

    player not a mapper
    • P1: Beggar
      Points: 651
    • C1: Member
    • A5: Veteran
      Account Age: 5 years

    Wow, this is a beautiful map, my only complaint is that from the front, the bridge looks extremely over sized, you should have made the hull bigger to compensate. Other then that, this looks absolutely beautiful good job and keep up the good work.

    • C1: Member
    • A4: Graduate
      Account Age: 2 years

    I think this map is edited it looks like 1 froom garrys mod

    Becaus SHUTUP
    • P3: Peasant
      Points: 12,319
    • E1: Helper
      EF: 5
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Needs some more detail like dirt on the ground and stuff lying around. A little more cover everywhere and it'd be a 10/10.

    HQ is HQ
    • P1: Beggar
      Points: 114
    • C1: Member
    • A4: Graduate
      Account Age: 4 years

    Looks good but why this awful water texture? I propose to use the water like in cs_militia :)

    Juri Gagarin!