Halo 2D version 1.50
Things added: - full weapon sfx - new weapon gfx - Halo Background music will sometimes play at the start of a round. - new player skins for hostages (added red and blue "flag" hostage skins for ctf) - new HUD and Menu Splash - 7 different and alternative pointers - Terrorists now are Covenants (Grunt, Elite, Jackal, and Hunter) - Counter-terrorists are now Marines (Sarge, Marine, Helljumper, and Marine2) - Some botnames are different - two maps I made that are somewhat "CTF" maps: ctfhostagetest, where the marines must get the "flag" hostage and bring it back to their spawn; and ctf_battlecreek, which is somewhat based off the actual Halo level and marines have to get the "flag" before the covenant plant the bomb at the marine spawn
Planned for version 1.70:
- Changing all the in-game text so it has the actual names of the guns and players
- new maps: HaloBloodGulch and ctfBloodGulch
- anything else I think will make the mod better










