Cs_piranha Hostage Rescue by daisukekazama
Medium-sized close combat map. Well detailed, 255-unit tileset (biggest possible), hand-designed from scratch. Custom sprites, new sounds.... the bells and whistles. There are enough spawn points to support up to thirty people, but it plays best with around twenty give or take.
There's an office area, warehouse, and port with lots of boxes, as well as a parking lot. A combination of open spaces and tight quarters, requires careful planning and tactics for both sides. Ts have an initial disadvantage since they are spread out, but can ambush easier.
Four hostages, two rescue points.
Credits implied to UnrealSoftware and Valve for default sprites and sounds.










