Road Prefabs

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Submitter
  • P4: Worker
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    EF: 38
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    Account Age: 5 years
X-tr3m3r (Creator/Co-creator)
Studio
Buggy Burnout Team
Key Authors
X-tr3m3r
Unknown

Rating

10.00/10
Based off 2 rating(s)

Stats

Post Count
6
ViewCount
1,432
Downloads
229
Date Added
4 years ago
Date Modified
4 years ago

DevNotes

Hammer Editor.

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Road prefabs by X-tr3m3r icetuner@hotmail.com

This .vmf contains five prefabs: 90 Degrees turn, 180 Degrees turn, 90 Degrees turn with accumulative elevation, straight road, straight road with accumulative elevation. Brushes are grouped per road type. Guard-rails included. All textures are perfectly alligned.

If you use this prefab, give me some credit in your map. Thanks!

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Comments

    • P5: Peddler
      Points: 164,907
    • E2: Guide
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    • C5: Admin
    • A5: Veteran
      Account Age: 5 years
    Jonny-higgins

    Pros: Very good, very easy to use, and incredibly helpfull.

    Hopefully this will encourage more people to map for Buggy Burnout. as i myself know how much of a pain in the ass it can be to perfect corners in roads without misaligning the textures or creating vast amounts of brushes.

    well done.

    Admin Bananite
    • P4: Worker
      Points: 56,171
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    Posted by Rokusho How about some different radii for the curves, it must get boring taking the same corner again and again. Also, how about some banked curves too, so you have a full prefab pack?

    I guess this is a complete pack since the 90 degree turn for example can be cut in order to be a 45 degree one. These 5 pieces of road are the basics which you can modify as you wish in order to make any kind of road. Keep in mind though that another solution would involve in building displacment roads.

    No it's not "tr3m3r"
    • P2: Drudge
      Points: 6,415
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      Account Age: 6 years

    It's nice that the textures are perfectly alligned. I always had trouble on turns making them just right. Good work here, it should really help out new mappers and old ones alike.

    Agent Red Productions
    • P4: Worker
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      Account Age: 6 years

    How about some different radii for the curves, it must get boring taking the same corner again and again. Also, how about some banked curves too, so you have a full prefab pack?

    Will map for food.
    • P3: Peasant
      Points: 14,437
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      Account Age: 6 years

    Pros: very helpful

    I HAZ PS3
    • P2: Drudge
      Points: 6,813
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      EF: 63
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      Account Age: 5 years

    Cool, could be helpful for people.

    Mapping Imp